King of Fighters XV on Hit Box - Special Motions


King of Fighters is well-known in having unique and intricate input motions. In this blog we will show you how to simplify and perfect these inputs.

Before continuing, we recommend going through and practicing all of the other motions in the game - use our Getting Started in KOF XV blog as your guide.

 

Back into QCB

 

Back (4)
Down (2)
Down+Back (1)
Back (4)

Follow our QC in KOFXV blog to perfect your QC motions.

 

 

HCB into Forward

 

Forward (6)
Down+Forward (3)
Down (2)
Down+Back (1)
Back (4)
Forward (6)
Use our HC in KOFXV blog to practice your half-circles.

 

Forward into HCF

 

Forward (6)
Back (4)
Down+Back (1)
Down (2)
Down+Forward (3)
Forward (6)

Use our HC in KOFXV blog to practice your half-circles.

Back into Forward DP

 

Back (4)
Forward (6)
Down (2)
Down+Forward (3)

Practice your Dragon Punch motion with our DP in KOFXV blog.

QCF into HCB

Standard Motion

 

Down (2)
Down + Forward (3)
Forward (6)
Down + Forward (3)
Back + Down + Forward (2)
Back + Down (1)
Back (4)

Slide Motion

 

 


 

Two QCs Shortcut

 

 

QCB into HCF / Player 2 side

Slide Method

 

Two QCs

 

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If you have any questions about King of Fighters XV on Hit Box, please join our community on Discord and visit the #2d-traditionals channel. In addition, be sure explore the "Hit Box" and "KOF" tags at the bottom of the post and visit our KOF Index for more How-To content.



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