One of the more unique aspects of the Smash Box are its use of a special type of input binds called Modifiers. When activated these Modifiers don't do anything on their own, but will only modify specific types of analog-based inputs. This allows the Smash Box to have slightly tilted control stick inputs, light presses of L and R, and access to much more than the typical 8 angles digital controllers are limited to. Let's go over these various Modifiers.
The most important modifiers of them all. These binds allow for walking, tilt attacks, and additional recovery angles. Find out more on what these modifiers do: Tilt Modifiers on Smash Box.
X1 | X2 | X3: These only modify the X-Axis of the control stick. Since they only affect one axis, we call them Linear Tilts.
- X1 is usually the modifier that outputs the value closest to the controller's 'dead zone'; X1 is the strongest modifier, and will act as if you are barely moving the control stick.
- X2 typically outputs a value that is slightly larger than X1.
- X3 usually outputs the largest modified X-axis value (only smaller than the full default X-axis value)
Y1 | Y2 | Y3: These only modify the Y-Axis of the control stick. Since they only affect one axis, we call them Linear Tilts.
- Y1 is usually the modifier that outputs the value closest to the controller's 'dead zone'; Y1 is the strongest modifier, and will act as if you are barely moving the control stick.
- Y2 typically outputs a value that is slightly larger than Y1.
- Y3 usually outputs the largest modified Y-axis value (only smaller than the full default Y-axis value)
Tilt 1 | Tilt 2 | Tilt 3: These modify both the X- and Y-Axes. Since they modify both axes, we call them Multi-Tilts. (We also call them Square Tilts, as they create a shape of a square or rectangle for the analog movement.)
Light Shield Modifiers
These modifiers give you lighter presses for L and R.
Light L and Light R : When you press this, it activates either L or R as a light press instead of the typical full, digital press.
Lightshield Toggle (Shield Mod): When you hold this down, and then press L or R, you'll get a light press of L or R.
In addition, when you use Shield Mod with Light L or Light R (referenced above), it will give you the full, digital press instead.
MODE: A utility modifier. Provides alternate values for all Tilt Modifiers, acts as a Lightshield Toggle, and can be used as a general purpose modifier for both the Analog and C-Stick. Find our more: What is MODE?
C-Stick Ordinal Toggle: When held, rotates the C-Stick so that a Cardinal press becomes an Ordinal press.
Left Stick-to-Dpad (LS->Dpad): When held, turns the Analog inputs into Dpad inputs.
Left Stick-to-C-Stick (LS->C-Stick): When held, turns the Analog inputs into C-Stick inputs.