The Tiger Knee motion (or "TK") is a key input for quicker aerial specials in fighting games. Here we will teach you the motions found in UNI 2 on Hit Box. Quarter-Circle TK Dragon Punch TK Quarter-Circle TK In order to ensure the aerial special is as low...
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The quarter-circle is the fundamental motion input in all of fighting games. Here we will teach you the basic and advanced techniques of the 236 motion for UNI 2. Quarter Circle Standard Input Tiger Knee Inputs Quarter Circle Standard Input The Quarter-Circle motion is fairly straight forward. Start...
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Learn the basics of charge motions for Guilty Gear -STRIVE- on Hit Box.
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Learn to get the quickest aerial specials in Guilty Gear -STRIVE- on Hit Box.
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Guide on perfecting your 236 motions for Guilty Gear -Strive- on Hit Box.
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