Hit Box Arcade

Update on PS4/X1 Hit Boxes - April 2018

Hi everyone, as promised, here's our update for the PS4/X1 Hit Boxes.

You guys expect the best and we deliver the best. But the best takes time.

That's why we have to announce a one month delay.

Here's why:

With the release of new FG's this early 2018, we had expected demand for hit boxes to grow.

What we DIDN'T expect, is just how much everyone wanted Hit Boxes. The demand exceeded even our expectations.

  • We are now making a lot more boxes in this batch. A lot more than we ever had before.
  • We are also making a very significant improvement on our USB cables. This is based on player feedback we have received, both in person and online. The new batches of Hit Boxes will have these new cables, which we feel cuts the possibility of needing to switch out cables that much closer to zero.
  • The cables for existing HB's already have a very low failure rate. But, that rate is still higher than what we personally want for our boxes. We're responding to this as appropriate.

We take the quality of our product very seriously. This batch of hit boxes hopefully represent that. As much as we do not like delaying boxes, we definitely do not want anyone to be dissatisfied with their box even more. More than anything else.

So, the PS4/X1 Hit Boxes now have an ETA of shipping in early May (first two weeks). If this becomes earlier, you all will be the first to know. And once these are ready, we will ship them ASAP.

Trust us, this decision wasn't made lightly. We also completely understand that some people cannot wait that long.

That's why we are very happy to offer a complete refund of any pre-orders, if this should be the case. Simply email hitboxes@gmail.com with your order # and we'll take care of you, straightaway.

Thank you very much for reading our note, and for your continued support of Hit Box.

For any questions, please email hitboxes@gmail.com. We'll be happy to answer any of these for you.

- Team HB

Written by Hit Box — April 05, 2018

Smash Box Released to Backers -- and Better Than Ever!!!!


The Smash Box has now shipped and is in the hands of the Kickstarter pioneers who made this dream project possible!  We love you guys!!!

So much development has happened alongside our Alpha Backers in this past year.  The final build of the Smash Box is something far greater than we ever could have hoped, and it's all thanks to the hard work of the community that we can proudly implement sooo many features that were never mentioned in the Kickstarter campaign.

  • Programmable Button Mapping - Choose your own layout!
  • Programmable Tilt Values - Custom Angles!
  • SOCD Control Left + Right Control
  • Import / Export / Custom Smash Box Profiles -- Download popular builds or share your profiles with others!
  • Many, Many More New and Exciting Features!

Written by Hit Box — February 22, 2018

Kickstarter Update: $38.5k and Counting!!!

The Smash Box Kickstarter is $38,500 funded thanks to your support!  That's over 75% the way to our goal of 50k to make the Smash Box a reality!  With two weeks left to go in the campaign, we're almost to our goal!!!

Check our our live Kickstarer here: https://www.kickstarter.com/projects/2099087376/hit-box-smash-box-video-game-controller-for-smash

Visit our Live Kickstarter page HERE!  Thank you for your support!!! 

Written by Hit Box — March 17, 2017

XBOX ONE Hit Box Thanksgiving Weekend Sale!!!

Save $40.00 on the XBox One Edition Hit Box!  Normally $199.99, from Black Friday through Cyber Monday they will be marked down to $159.99 for this short amount of time!  Find it here!

Written by Hit Box — November 26, 2015

PS4 Hit Box - Now Accepting Pre-Orders!!

Spread the word!!!  PS4 Hit Boxes are finally here!!!

Hit Box Arcade is now accepting pre-orders for the PS4/PC all-button controller, and is expecting to ship sometime during the month of December.  Our goal is obviously before Christmas, but the shipping date is not fixed.  Pre-orders will also be split into waves if demand is high, so be the first to claim yours!

Hit Box is the all-button controller designed specifically for fighting games!  With all the crazy finger gymnastics that fighting games demand, take full control with the Hit Box ergonomic advantage.  Think of it as a keyboard / joystick hybrid that lets you use your WHOLE hand to take direct control over the action!

Written by Hit Box — November 23, 2015

Hit Box Players Dominate MKX at SCR Prelude

Three Hit Box users placed in the top 8 bracket of Mortal Kombat X at SoCal Regionals Prelude 2015, including our very own Tyrant!

Khaotic Armor placed 5th demonstrating Jason's powerful armored moves and hellish antics (Relentless and Slasher).

EGP Krayzie took 3rd place showcasing D'Vorah's powerful strings and run cancel pressure (Swarm Queen).

1st place went to HB Tyrant with Jax (Heavy Weapons), showing everyone #TheDream is alive and well!  The metal clanking of piston punches never stopped while Tyrant's merciless pressure and corner carries rendered his opponents helpless.  Gotcha!!

Congratulations to Tyrant, Krayzie, and Khaotic Armor, along with the rest of the MKX finalists!!!  That was one hell of a show.

Written by Hit Box — June 07, 2015

Hit Boxes Compatible with PS4 Mortal Kombat X - Tested

Hit Box player Faisal MD was the first to report his Hit Box confirmed works on the latest hit game MKX!!

PS3/PC and Multi Console Hit Boxes are compatible with the PlayStation 4 release of Mortal Kombat X.


Simply load Mortal Kombat X and have a PS4 controller connected to your console, then plug in your Hit Box and you will be prompt with the above message.  Enjoy!!!

This is 100% due to the collaboration between NetherRealm Studios and the Skullgirls development team at Lab Zero to allow previous generation controllers to be playable on a next generation game.  NRS is taking a big step forward in setting a new standard for community support and collaboration, and we at Hit Box are stoked to join the fray of kompetition!!  Hit Box sends our love to NRS and the team at Lab Zero!!!

Written by Hit Box — April 11, 2015