Cross|Up


Tilt Modifiers on Cross|Up


With a controller like the Cross|Up, how do you get slight analog movement with only digital inputs? Our solution, just like on the Smash Box, are button binds that we call Tilt Modifiers. These binds don't do anything by themselves, but when these binds are activated with a directional input from...

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Left Stick-to-Dpad on Cross|Up


LS->DPAD, along with Camera Button and brand new tilt modifiers, allows Cross|Up users do what no other stick users can do: play 3D games. Here we'll overview the LS->Dpad bind. Cross|Up's Designer Software: Download here. LS->DPAD Hold "LS->DPAD" and turn your joystick quickly from Left Analog into the Dpad. This button is great for...

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Camera Button on Cross|Up


The Camera Button, along with LS->DPAD and brand new tilt modifiers, allows Cross|Up users do what no other stick users can do: play 3D games. Here we'll overview the basics of Camera Button and how to get the most out of it through the Cross|Up's Designer Software: Download here. Basics...

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Loading and Saving Profiles on Cross|Up


This will be an overview on how to Load and Save information to and from your Cross|Up, so you can put your profile editing and button remapping to the test. Before you continue, be sure you have the Cross|Up Designer Software: Downloads Page Loading The most important thing is that you don't...

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Training Mode Profiles on Cross|Up


We've taken advantage of the Cross|Up's button remapping to create some layouts to get the most out of Training Mode. These are designed to streamline your training process, so you can focus more on the grind. The Training Mode Shortcut (Options + Touchpad) still works for these layouts, if you want to...

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