Default Profiles on Cross|Up


The three main Cross|Up profiles are designed for tournament play. Each provides a unique perspective on how to play fighting games, so test out each of them to see what best works with your playstyle, character, or game.

Access these main profiles with the three-way profile switch on the side of the Cross|Up. Each position on the switch corresponds with a specific profile.

Use these profiles for tournament play, from grassroots to world circuits to major events.

 

Profile 1 - Default (Hit Box SOCD)

 Access Profile 1 by putting the toggle switch in the “I” or front position.

Main Aspects:

  • Standard button layout, with the Cross|Up movement buttons
  • Classic Hit Box style SOCDs

This profile is legal for all major grassroots and developer-ran FGC events (with the exception of CPT 2023).

    Profile 2 - Drive Profile

    Profile 2 to can be accessed by putting the toggle switch to the “O” or middle position.

    Main aspects:
    • Extra Cross|Up buttons are used for additional in-game functions.
    • True Neutral SOCD

    This profile is legal for all major grassroots and developer-ran FGC events (including CPT 2023).

     

    Profile 3 - Disjointed Lever

     Profile 3 is accessed by putting the toggle switch to the “II” or back position. 

    Main aspects:
    • The directional inputs are disjointed from the lever, with the Up direction mapped to the thumb button (to match the feel of a Hit Box).
    • The other extra Cross|Up buttons have additional binds to take advantage of in-game functions.
    • True Neutral SOCD.

    This profile is legal for all major grassroots and developer-ran FGC events (including CPT 2023).

     

    Master the true potential of the Cross|Up faster with the 'Jump Button' and never
    accidentally jump again!

      Additional resources:

      For more information and guides on the Cross|Up Designer, browse through the Cross|Up Designer Index or use select the "Designer" tag at the bottom of this post.



      English