Last Input Priority vs Cross|Override

Last Input Priority and Cross|Override are not completely new concepts to the FGC - alternative SOCD resolutions have been put into controllers before and some games deal with reading outputs from separate direction types differently than others. Check out our post for more: SOCDs and Cross Inputs in Fighting Games. However, never...

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Button Remapping on Cross|Up

With the Cross|Up, you can use the Designer Software to remap your buttons. This is useful because you can map your buttons how you want, and all you have to do for button check is ensure you are on default controls! However, since the Cross|Up has more face buttons than a...

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