Smash Box - Information, How To, and Features


SSBM - WASD Analog Pivots with DK


A friend once told me 'If only DK's Bair was switched with his Fair he would be top tier.'  In Rishi's video "Can Donkey Kong Win a Major" he suggests that pivots can help overcome DK's lack of fast forward-facing moves.  Thanks to to the power of Smash Box Pivots, we might...

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SSBM - Quick and Dirty Marth Grabs


Wondering how you're going to translate your Grab Game to Smash Box?  EZ.  This guide will teach you how to Jump Cancel Grab, Boost Grab, and Pivot Grab! We'll be demonstrating using this awesome layout!  For more information on how to make your own custom button layout, click here!   JC Grab...

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SSBM - Run Cancels with SOCD


Run Cancels What?!  In Melee you can cancel a Run by Crouching.  Not only is this much faster than skidding to a halt, but it lets us cancel into attacks (among other things).  This naturally is really great on Smash Box since your Analog Stick is all buttons... but it still takes time...

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SSBM - Perfect Crouch Dash


Crouch Dash (Dash out of Crouch) is a rather difficult technique for something that sounds so simple.  In Melee once you begin standing up, your character must finish standing up before they can Dash, which can be really frustrating and bog up your inputs. We are going to bypass this standing...

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